The morphMuscle is an experiment to add support for morph targets to Expression.
list of points affected by muscle
|std::vector<Vertex *>||deltas |
list of deltas for each point in taglist
|morphMuscle (Morpher* morph, ExpMeshAdapter* bob)|
|void||ActivateMuscle ( const float val)|
|void||Draw (bool selected)|
The morphMuscle is an experiment to add support for morph targets to Expression. It's worked well and allows an artist to add final touches to a face that would not be possible otherwise.
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