class ExpressionNS::headMuscle |
The head muscle is currently not used but was meant as a complement to the limited muscle.
![]() | taglist list of points effected by muscle |
![]() | skin head of the muscle vector |
![]() | bone tail of the muscle vector |
![]() | zonex zone of influence in x |
![]() | zoney zone of influence in y |
![]() | fs distance to start of contraction |
![]() | fe distance to end of contraction |
![]() | range |
![]() | clampv scaling value |
![]() | headMuscle ( char* name, Vertex ihead, Vertex itail, float range, float ifs, float fe, float zone1, float zone2, float clampv, ExpMeshAdapter* bob) |
![]() | ActivateMuscle ( const float val) |
![]() | PrintData () |
![]() | Draw (bool selected) |
The head muscle is currently not used but was meant as a complement to the limited muscle. The main difference being that the limited muscle starts its traversal from the vertex nearest the bone anchor point the head muscle starts from the skin anchor
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